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The king of fighters xiv
The king of fighters xiv








The campaign is pretty easy until the last few matches - however, if players do get KO’d, they have the option to quit or continue in the story mode. Two additional characters, along with various extras such as artwork or sound clips, can be unlocked by playing this mode, which makes it a good place to try out new characters on without halting progression. It is a great story for newcomers to the series, and a great introduction into the world of The King of Fighters XIV. Occasional dialogue between combatants during matches fleshes out the characters and world builds even more. It was nice to see some thought was still put into the story mode, and such a self-referential story at that.

The king of fighters xiv series#

The game is aware of its situation, being a once great fighting series that has not been very notable the past few years, and hopes to regain its fan base. Throughout story mode, there will be an occasional cutscene, which will flesh out the games plot a little bit more. Your team must participate in matches against opposing teams in order to face Antonov and receive the coveted King of Fighters belt. Once characters are chosen, a cutscene activates showing a new character named Antonov claiming he was the original King of Fighters Tournament winner, and has decided to throw a new King of Fighters tournament. Before story mode begins, players must chose three characters to make their team. The game’s story, while nothing revolutionary, ended up being more enjoyable than I expected.

the king of fighters xiv

The King of Fighters XIV is a very rewarding fighting game, and is a better choice for those looking to get into the competitive scene than Street Fighter V or Mortal Kombat X. In short, this is a great game for people who want to get into the fighting game scene, as it eases players in from more simple mechanics to the advanced mechanics through an excellent tutorial mode which I will talk more about later.

the king of fighters xiv

While somewhat simple on the surface, there is a lot for players to learn in The King of Fighters XIV. If the game had decided to go with either a more realistic or cartoonish art style, it may have looked better, but as it stands, the graphics fail to excite.įor more advanced players and those already accustomed to the KOF series, there are many more advanced combos to use and take advantage of Max Mode, along with different evasion, recovery, reversal, cancelling, countering, and throwing techniques to be learned and mastered. While most of the stages are fine to look at, none are visually stunning. While characters are designed well, some models aren’t well-detailed.

the king of fighters xiv

Let’s get the negatives out of the way first: The King of Fighters XIV represents the series’ jump for 2D to 3D characters and environments, and did not make the transition unscathed. Luckily, this game is able to balance these things and make itself a more accessible fighting game, while still appealing to fighting game fans and veterans of this long running series, making it one the best fighting games in recent memory.

the king of fighters xiv

One of SNK’s goals with The King of Fighters XIV was to make a more accessible fighting game while pleasing older fans of the series. show that a huge community can still form around a more simplistic or “casual” fighter. That being said, crazy combos with long input commands can be intimidating to newcomers, especially those without a fight stick. Can fighting games still be a thrill even with barebones mechanics? Some would answer no, as more casual fighting games tend to not be as deep as some would like.








The king of fighters xiv